You have tremorsense out to 30massive monsters that hunt them. CHAPTER 3 | CLASSES 46WAY OF THE SAGE BLESSED BY THE FORCEThe rejuvenating power of the Force is incredible, and At 14th level you gain the ability to overcome grievousthe consular is the master of this usage. Once you create the barrier, you can't create it againuntil you nish a long rest.PROJECTED BARRIERAt 6th level, when a creature that you can see within 30feet of you takes damage, you can use your reaction tocause your Force Barrier to absorb that damage. If your character wears armor, carries a shield, or both, We know that Han is both daring and rash, and has calculate your AC using the rules in the Equipment a propensity to gamble, so we choose the fourth and section. If you end this movement within 5 feetenhancement. Convince the guardsmen they belong there?appropriately reskinned for the setting. these worlds unique. Instead, it range, your size is Medium. Alignment. Bahimos, Kola, Levu, Rhovi, Uvet your prociency bonus at once, and a device stops Surnames. rest before youYou can choose to learn one language in place of can use it again.the skill prociency.COMMANDING RAGEAlso at 3rd level, when in your rage, you become moreaware of your allies, and their intent when ghting atyour side. Still utilizing the d20 system, the game incorporates new, stream-lined mechanics and presents new information. When he identies a potential problem,he keys in a quick combination in his wristpad. Thoughshe lacks simple vision, she can see the Force as itmoves everything around her. You also invent the personality, appearance, but memorable characters.and backstory of your character. There exist many planetary groups of saving throw, you can roll a d4 and add it to their rollhumans with their own cultures, such as the (no action required). You have a climbing speed of 30 feet.31 CHAPTER 2 | SPECIES You have advantage on Strength saving throws and Strength (Athletics) checks that involve climbing. species, bothans put their own advancement ahead of other intergalactic interests. Surnames are characterized by trills and long vowel sounds which arefamilial. equals 10 + his or her Dexterity modier. And given the impressive popularity of that post, I'm hopeful that it did. FORCE POINTS You have a number of force points equal to your berserker level, as shown in the Force Points column of the Marauder Approach Forcecasting table, + your Wisdom or Charisma modier (your choice). Force save DC = 8 + your prociency bonus + your forcecasting ability modier Force attack modifier = your prociency bonus + your forcecasting ability modier FURIOUS FORCE Also at 3rd level, you can cast force powers while raging as long as the power's casting time is no more than 1 action, the power does not require concentration, and you are not wearing heavy armor or wielding a medium or heavy shield. live less than a century.SOCIETY AND CULTURE Alignment. corporations. You can hold your breath for up to 15 Jagganath points. In this "Bothan Way", the when you are obscured only by a creature that is your pursuit of power and inuence is paramount. character classes are described in the Classes chapter. Regenerative. ENGINEERING DISCIPLINES Once within the next 10 minutes, the creature canroll the die and add the number rolled to one ability The wide range of tool applications gives birth to wellcheck, attack roll, or saving throw it makes. With power of their own, in theform of the Force and special items, the adventurersmight prevail! You couldengineers are no less vital to group dynamic. constructs, droids, and electronics. The target and desires. kel dors have created a breathing apparatus to negate the negative eects of living in an oxygen rich Kel dor Force-sensitives are often trained as Baran environment, but if your mask is removed while youDo Sages, who have an honored place in kel dor are in such an environment, you lose consciousness.culture. All such items are detailed in the same amount of damage, but is kinetic instead ofEquipment section. A long adventure can involve hundreds of their way through the winding passages of ancombats, interactions, and other challenges, and take abandoned base. Ceerriah, Dhaim, Gnam, Meenn, Vit the forming of Galactic Basic; the two languages share Surnames. (You also add your (see step 3). Your base walking speed is 25 feet. Until the end ofof the engineer class table, + your Intelligence modier. Once you've used this When you choose this approach at 3rd level, feature, you mustyou gain prociency in one of the following complete a longskills of your choice: Persuasion or Intimidation. To be shamed or captured during a minutes at a time. Languages. With everybreath, the trees sway with a rhythmic breeze. advantage on initiative rolls. You are procient in the Insight and Male bothan names are often trickey while female's Deception skills. 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The most important ofof your character. speed.BASIC CYBERNETICS PANSPECTRAL OPTICS You can see up to 1 mile away with no diculty. to become extraordinary storytellers, renowned galaxy-wide for their ability to learn a wide range of Languages. Speed. Zabraks stand anywhere from 5 to 7 feet tallplace of birth, or even a design that reected their and weigh up to 300 lbs. You can emotional responses. make a saving throw, you can protect some of those creatures from the power's full force. Each time you gain a level, you gain 1 additional HitDie. Web Enhancement Lightsaber Forms and the Fallanassi. power is reected by an adventurer's level.Unlike a game of make-believe, D&D gives structure to There's no winning and losing in any DUNGEONS ANDthe stories, a way of determining the consequences of DRAGONS gameat least, not the way those terms arethe adventurers' action. Growing up around technologymore of a cultural holdover; the bloodlines had grown leaves an impact on chiss. Your choice grants you features at Rage burns in every berserker's heart, a furnace that3rd level and again at 6th, 10th, and 14th levels. Star Wars d20 | LibraryThing Additionally,100 credits and takes 8 hours. Alignment. That said, manyan outrageous blu? You can speak, read, and write Galacticpolitical leadership controlled by sophisticated Basic, Bith, and one more language of your choice.computer programs. The total modication slots are splitacross the two items.DAMAGE ABSORPTIONLastly at 3rd level, when you take damage, you can useyour reaction and expend one use of your PotentAptitude to absorb some of that damage. But most of thethat will aect your play of the game. wear other colors. once, whenever you take the Attack action on your turn. When a marauder unleashes their rage,they channel their brute strength into primal might, FORCE POWERS KNOWNand uses it to devastate his foes in a hail of re, blades, You learn 4 force powers of your choice, and you learnand blood. When youare hit by an attack, you can use your reaction to ABILITY SCORE IMPROVEMENTshroud yourself in Force energy. To do so, you use a bonus action on your turn tochoose one creature other than yourself within 60 feet Additionally, when you roll initiative and have noof you who can hear you. Star Wars D20 - Geonosis And The Outer Rim Worlds. Life in the wild places of the world is fraughtwith peril: rival tribes, deadly weather, and terrifyingmonsters. FORCECASTING ABILITY Your forcecasting ability varies based on the alignment of the powers you cast. At 2nd level, you gain the ability to temporarilyTECH POINTS enhance a weapon or armor. You can use this feature a necrotic damage pernumber of times equal to your Wisdom or Charisma power level increasesmodier (your choice, a minimum of once). These horns grow at puberty in increases by 1.varying patterns and signied that their rite of passageis drawing near. Back when I was a edgling GM, I undertook the with the exception of the spell point variant (discussedfoolish eort of attempting the rst version of this in chapter 10), the only dierence is new or dierentoverhaul, which was comically terrible. Your prociencies dene many of the things yourthe game. In addition, disadvantage on its rst saving throw made against theyou use this ability score modier when setting the power.saving throw DC for a force power you cast and whenmaking an attack roll with one. Friendly creatures have advantage on attack rolls and saving throws until the start of your next turn, and hostile creatures have disadvantage on attack rolls and saving throws until the end of your next turn. Humans tend toward no particulararticulation, and one of them is an opposable thumb alignment. Arri'ku, Bhi're, Chu, So'ro, Thirza Surnames. galaxy. Regardless of your position in that range, your size is Medium.Rodian culture is obsessed with violence and death,due to behaviors and practices that are ingrained since Speed. When you rage, choose up to 3 alliesthat you can see within 30 feet of you. Star Wars - D20 - Alien Anthology. This red and white pattern was increases by 1.a phenotype left over from their ancestor's camouagethat helped them to blend in with Shili's natural Age. Regardless of your Trandoshans worship their goddess, the Scorekeeper, position in that range, your size is Medium. a lifestyle which was, by non-trandoshan standards, Darkvision. Bothans are covered in fur which shifted in response to Ability Score Increase. The Force and technology are also a favored tool ofvillains. number one skill you are known for? I've been working on this for years, andI'm fallible.And, of course: Lucaslm and Lucasarts, for Star Wars itself.5 CREDITSPREFACE CHAPTER 6: CUSTOMIZATION OPTIONSThis conversion has been a labor of love of mine since New multiclassing requirements/prociencies, and2015. You canovercharge these powers to a maximum level, which Also at 2nd level, you gain expertise in any toolincreases at higher levels, as shown in the Max Power prociencies you gain from this class.Level column of the engineer class table. Their courage in the face of danger makesberserkers perfectly suited for adventuring. The smells of cooking following entries appear among the traits of mostin dozens of dierent cuisines mingle with the odors of species.crowded streets and poor sanitation. Star Wars Roleplaying Game Revised Core Rulebook Wild Hunters. SAGA EDITION Knights Of The Old Republic Campaign Guide. You can see in dim light within 60 feet of you as if it were bright light, and in darkness as if it wereTogruta have a strong sense of unity and togetherness. A group of jawas chatters as one of them could account for a high Intelligence or Wisdom.activates a clever mechanical toy that moves of its ownaccord. Wizards of the Coast acquired the license for Star Wars games around the release of the Prequel trilogy, and launched their version of the Star Wars RPG one and a half year after the first prequel movie. In combat, your rages are less mindless, stance. You may notlearn a force power of a level higher than your Max CAREFUL POWERPower Level, and you may learn a force power at the When you cast a power that forces other creatures tosame time you learn its prerequisite. You do not require use of a wristpad for functioning just well enough to sell. Rodians reach adulthood in their late teens andlarge eyes indicated a primarily nocturnal ancestry and live less than a century.were capable of seeing into the infrared part of thespectrum. Your vision can easily cut throughharsh environment. PDF Star Wars Character Sheet 1 - mad-irishman.net Grab some dice and fire up your lightsaber, and remember: the Force will be with youalways! You canoverpower these abilities to a maximum level, which When you cast a power that has a range of touch,increases at higher levels, as shown in the Max Power you can spend 1 additional force point to make theLevel column of the consular class table. whom they would appease through acts which increased their Jagannath points. Chiss' tactical and selsh nature cause them to tend toward lawful dark side, though there areChiss society is highly structured and ordered with the exceptions.rule of law being enforced by a group of fouraliations known as the Ruling Families: the Csapla, Size. The jawa's unocial motto is not to look for uses in a salvaged item, but rather to imagine someone else Tech Dabbler. Ultimately, the time, play is uid and exible, adapting to theGame Master is the authority on the campaign and its circumstances of the adventure.setting, even if the setting is a canon world. For example, if you havedisadvantage and roll a 17 and a 5, you use the 5. Sith rarely the curse force power once per day. CHAPTER 3 | CLASSES 50ARMORMECH ENGINEERING CASTING CELERITYThose engineers who choose the Armormech At 14th level, when you use your action to a cast a techEngineering discipline focus on the ability to work with power, you can use your Armormech's Celerity feature.hard metals and electronic shielding to construct andenhance all types of personal armor. Star Wars Rpg d20 - Tales of the Jedi Companion Jensaarai Guild D6-Platt's Smugglers Guide John Smith Exalted - Aspect Book Air Scott Olman Exalted - Aspect Book - Fire Scott Olman Exalted - Aspect Book - Earth Scott Olman Exalted - Alchemical Exalted Charms (Netbook) Scott Olman Exalted - Abyssal Charms (Netbook) Scott Olman The human ngers have multiple points of Alignment. Biths' benevolent nature causes them to The other bith senses are also acute. On a success,TWINNED POWER they can determine that you used the Force in someWhen you cast a power that targets only one creature way. Alignment. Youhospitality; they would never turn away a stranger in can see in dim light within 60 feet of you as if it wereneed. . Discover the best professional documents and content resources in AnyFlip Document Base. CHAPTER 3 | CLASSES 44WAY OF BALANCE FORCE RESISTANCEThere is serenity in balance, and no one knows this Starting at 18th level, you have advantage on savingbetter than the consular. You can speak, read, and write Galactic25 CHAPTER 2 | SPECIES Basic, Mon Cal, and one language of your choice.RODIANVISUAL CHARACTERISTICSSkin Color Blue, green, purple, turquoise, or yellowHair Color NoneEye Color Blue, black, green, purple, or redDistinctions Large and round pupil-less eyes, snouts, pointed ears, antennae, scaled and usually green skinPHYSICAL CHARACTERISTICSHeight 4'9" +2d10" x(2d4) lb.Weight 115 lb.SOCIOCULTURAL CHARACTERISTICSHomeworld RodiaLanguage RodeseBIOLOGY AND APPEARENCE RODIAN TRAITSThe rodians are green-skinned humanoids from the As a rodian, you have the following special traits.planet Rodia. You can speak, read, and write Galactic narratives by heart, and perform them all with Basic and Durese. who spend most of their life devoted to scavenging the deserts of Tatooine in search of any scrap metal, droid Grovel, Cower, and Beg. For example, "3d8 + 5" means youand so on). Dosh is characterized by its harsh29 CHAPTER 2 | SPECIES grunts, hisses and growls, and its written form that used alphabetic glyphs.TWI'LEKVISUAL CHARACTERISTICSSkin Color Blue, brown, dark grey, green, orange, pink, purple, red, tan, teal, white, yellow, or stripedHair Color NoneEye Color Black, blue, brown, green, hazel, orange, pink, purple, or yellowDistinctions Lekku, sharp claw-like nails, males often le their teeth to pointsPHYSICAL CHARACTERISTICSHeight 5'3" +2d12" x(2d4) lb.Weight 125 lb.SOCIOCULTURAL CHARACTERISTICSHomeworld RylothLanguage Twi'lekiBIOLOGY AND APPEARENCE TWI'LEK TRAITSTwi'leks are usually thin, although corpulent individuals As a twi'lek, you have the following special traits.were known to exist. Bothans stand 4-5 feet tall and weigh under 100 pounds. dierent ten-sided dice numbered from 0 to 9. 22 CHAPTER 2 | SPECIESJAWAVISUAL CHARACTERISTICSSkin Color BlackHair Color BlackEye Color YellowDistinctions Diminutive stature, mechanical aptitude, thieving naturePHYSICAL CHARACTERISTICSHeight 2'9" +2d4" JAWA TRAITS x1 lb.Weight 35 lb. It covers the nature of casting in the worlds Percentile dice, or d100, work a little dierently. You regain you can choose a feat (see Chapter 6 for a list of feats).all expended uses when you nish a long rest. On a successful save,the creature takes half as much damage and isn'tmoved or shocked. His next-highest, 14, goes in Charisma. Game Master (GM): After traveling the streets of Then the GM determines the results of the Nar Shaddaa, you nd yourself at the adventurers' actions and narrates what they entrance to the Black Sun compound. You can see in dim light within 60 feet of you the population on their original homeworld of Korriban as if it were bright light, and in darkness as if it were as well as cultivated an intensely xenophobic society. You can use this feature a numberof times equal to your Wisdom or Charismamodier (your choice, a minimum ofonce). At the end of thelong rest choose up to 5 creatures that can hear andunderstand you (which can include yourself) to addyour Charisma modier (minimum of one) to their nextinitiative roll, and a 10 foot bonus to their speed ontheir rst turn of combat. meeting with their friends every week or so to pick up the story where they left o. Those Additionally, force powers you cast ignore resistance toconsulars who follow the Way of Lightning summon lightning damage.intense discharges of pure Force energy, overwhelmingenemies with punishing damage from a distance, UNLIMITED POWERleaving them shaken and vulnerable -- if not dead. often nd themselves with a singular force or techWhile the ghter has contacts in a mercenary company point, with which they can do nothing. Using this method, 15 is the highest abilityscore you can end up with, before applying special 6-7 -2increases. The family names are Tech Resistance. Once you've used this feature, you must complete a short or long rest before you can use itNAMES again. Thus, size or larger than you. Martial Proficiency. Stephens, Rodney Thompson, Comics and Graphic Novel Contribution Inbox, Terms of Service (last updated 12/31/2014). CHAPTER 2 | SPECIES 30WOOKIEEVISUAL CHARACTERISTICSSkin Color GrayHair Color Dierent shades of black, brown, and white in varying combinationsEye Color Blue, green, yellow, golden, brown, or redDistinctions Tall, hair covered, retractable climbing claws, long life spansPHYSICAL CHARACTERISTICSHeight 6'3" +2d12" x(2d6) lb.Weight 190 lb.SOCIOCULTURAL CHARACTERISTICSHomeworld KashyyykLanguage Shyriiwook BIOLOGY AND APPEARANCE WOOKIEE TRAITS Wookiees are a tall species of furry giants from the As a wookiee, you have the following special traits. Andugai, Borak, Haimnech, Vitchess 24MON CALAMARIVISUAL CHARACTERISTICSSkin Color Reddish brown, brown, red, cyan, mottle, salmon, gold, blue, grey, or whiteHair Color NoneEye Color Yellow, orange, blue, or grayDistinctions Large, goggle-like eyes, high-domed heads, webbed handsPHYSICAL CHARACTERISTICSHeight 4'9" +2d8" x(2d4) lb.Weight 100 lb.SOCIOCULTURAL CHARACTERISTICSHomeworld Mon CalaLanguage Mon Cal BIOLOGY AND APPEARENCE MON CALAMARI TRAITS The mon calamari are a bipedal, amphibious species As a mon calamari, you have the following special with high-domed heads, webbed hands and large, traits. For example, if you play a young or verybesalisk here, pushing his way through the crowd, and old character, your age could explain a particularly lowa sly chiss there, lurking in the shadows with mischief Strength or Constitution score, while advanced agein her eyes. After you depends on his or her six abilities: Strength, Dexterity,rest, you can spend Hit Dice to regain hit points (see Constitution, Intelligence, Wisdom, and Charisma. One ability score of youracross the galaxy, including Naboo, Tatooine, andAlderaan. Use the higher of the tworolls if you have advantage, and use the lower roll ifyou have disadvantage. Proficiency. Basic and Kel Dor. He then applies the 13 to Intelligence, the 12 to Constitution, the 10 to Wisdom and the 8 to Strength. background. If you succeed, you drop to 1 hit point instead.RECKLESS ATTACK Each time you use this feature after the rst, the DCStarting at 2nd level, you can throw aside all concern increases by 5. You count as one size larger when determining your carrying capacity and the weight you Female Names. BIOLOGY AND APPEARANCE Alignment. One die (designated before you roll) gives the tens digit, andHOW TO PLAY the other gives the ones digit. Security experience. You time around other species respond well to nicknames. Class shapes the way you think about the world Many classes and subclass add material costs toand interact with it and your relationship with other obtain features integral to the class while most otherspeople and powers in the galaxy. Size. modied by subtle tremors in the togruta's head-tails. They possess tapered pointed ears, and both males and females were known to sport live less than a century. Crorcu'ecuk'unist, Dash'esoru'ishur,Jerd'ecer'lonii, Kisk'egauw'eqhi, Marag'aliphil'eduo,Pommo'icuote'nlerme, Vornu'wuzi'lerdim 20DUROSVISUAL CHARACTERISTICSSkin Color Blue, greenHair Color NoneEye Color RedDistinctions Noseless, large red eyes, anity for space travelPHYSICAL CHARACTERISTICSHeight 5'5" +2d10" x(2d4) lb.Weight 115 lb.SOCIOCULTURAL CHARACTERISTICSHomeworld DuroLanguage Durese BIOLOGY AND APPEARENCE DUROS TRAITS The duros are humanoids with smooth blue-green As a duros, you have the following special traits. Star Wars - D20 - Revised Core Rulebook | PDF - Scribd This rulebook features sections designed to make Gamemastering quicker, easier, and more fun! Throughout this section, we use the term character Your character receives a number of benets fromsheet to mean whatever you use to track your your choice of class. choose the sixth option. Chochi, Fumsu, Kaleshef, Raada Surnames. individual bothans put their own political and Nimble Escape. The game has three distinct publishing runs: The original edition was released between November 2000 . Consult the information in your character'sAs your character goes on adventures and overcomes class description to see what other improvements youchallenges, he or she gains experience, represented by gain at each level.experience points. You can engage in Two-Weapon Fighting with blasters.While this expansion utilizes the base rules of 5th Bludgeoning, piercing, and slashing are collapsed intoEdition, there are signicant dierences that will be kinetic and energy damage.illustrated here, broken down by chapter. Even so, the othermake some outcomes more probable than others. CONSULAR TRADITIONS Dierent consulars select dierent traditions, called Ways, to follow as they hone their powers. This meant that any duros that held stock in a company could participate in the Tech Resistance. distinguished from the males by their more prominent chest areas. YSALAMIR CAPACITOR MESH When you are forced to make a saving throw against aSUPPORT ENHANCEMENT force power, you can immediately use your reaction to move up to half your speed towards the sourceAt 6th level you gain an additional cybernetic power's caster. Male names. This pattern holds whether the adventurers are cautiously exploring a ruin, talking to a devious noble, Your GM might set the campaign on one of these or locked in mortal combat against a mighty rancor. Instead of taking the gear given to energy.you by your class and background, you can purchaseyour starting equipment. The signicant CHAPTER 9: COMBATdeviations are featured here. CHAPTER 1 | STEP-BY-STEP CHARACTERS 12VARIANT: CUSTOMIZING ABILITY SCORES Ability Scores and ModifiersAt your Game Master's option, you can use this variantfor determining your ability scores. Your base walking speed is 30 feet.high manual dexterity which helps them manipulate Detail Oriented. You have advantage on themselves on "lost causes." Featuring everything you need to play and run the Star Wars Roleplaying Game, this book features updated content from all six Star Wars films, updated rules that take full advantage of advances in the d20 system, and a streamlined system that makes it easier than ever to get a game running. Species Series Star Wars d20 23 Works Popularity 16,444 (456 Members) 1,518 Books 5 Reviews 3.5 Story Publication Descriptions Edit Descriptions The first d20 release of the Star Wars Roleplaying Game. The Star Wars Roleplaying Game returns with the Saga Edition core rulebook. Jawas are considered adults when they make their rst sale and live less than a century. Spells are now called powers. Your base walking speed is 30 feet. Every species increases one or more of a character's ability scores. Wookiees greatly value honor and loyalty. Twi'leks are omnivores; this diet is Ability Score Increase. You use your Wisdom for light HEIGHTENED POWERside powers, Charisma for dark side powers, and When you cast a power that forces a creature to makeWisdom or Charisma for universal powers (your a saving throw to resist its eects, you can spend 3choice). Kotor campaing guide Addeddate 2019-01-08 07:25:59 Identifier . When you HYDRAULIC OVERRIDESland you deal kinetic damage equal to your Strength While you're raging you can use a bonus action on yourmodier to each creature within 5 feet of where you turn to knock a Large or smaller creature prone whenland.
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